
For competitive players, high score records are kept for users. Users see statistics about scores, speeds and bonus points at the end of every game. By level three on the same activity, they must identify words that match one of four given patterns. For example, the “Push Sort” level one activity demands that students identify words that match one of two given patterns. Users can control the complexity of the task at each level, as well. The game-like feel to the app will appeal to older students, making this app especially useful for remedial readers. ISort Words offers fast-paced sorting games that rely on the player’s ability to rapidly scan words and notice letter clusters that match. It would make a great vocabulary extension activity for many students. On the other hand, the words are all phonetically regular, and there is no reason a beginning reader would have trouble sounding them out. For example, level 1 words include words like “broil” and “forlorn.” It would be nice if the user or the teacher had a bit more control over the vocabulary used at each level, or could assign specific word patterns for students to practice. The words formed at each level are a bit on the challenging side. This would be an excellent activity to practice rhyming word recognition as well as sound substitution. In addition, the app includes an exploration mode, where students can build words by choosing a word pattern and then placing consonants, digraphs and blends in front to create rhyming words. After each game, users (and teachers) can see a list of troublesome words that elicited incorrect responses or that had the slowest correct responses. There are over 70 word patterns covered, including long vowel spellings, short vowel spellings, diphthong spellings, and R-controlled vowel spellings. There are three game activities of increasing complexity, each with three levels of word complexity and demanding increasing speed of response. The system is designed to build speed and accuracy with word recognition.


This app offers clean, fun practice with word analysis skills.

Swiping an incorrect word does not cause such a separation, but the word turns red. Swiping a correct word separates the onset from the rime. In the Swipe Sort activity, players must swipe their finger across words that match the target with the same ending letter cluster. For example, in the Speed Sort activity, correctly placed words turn green and incorrect responses turn red.
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Game authors also make good use of animation and color to show correct and incorrect responses. The Options panel gives users a lot of control over the look and feel of the activity, including the ability to turn sounds on or off, to turn music on or off, to turn tutorials on or off, or to reset the statistics. Users can even reset scores to begin again. The skills covered are vital for efficient reading, and the levels allow for a range of abilities and experience. Game play is entertaining and fast-paced, with ample opportunity for competition with friends or previous scores.
